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(You refill via coins- max 10 discharges without refilling.)Ģ) Should I cram in as many references in as possible? I mean, it's impossible to encounter every character and subtle hints to locations, but I'm just talking about Egadd acquiring TEC or the likes. Imaginary cake wrote:I had a new subject to discuss but it was too controversial to bring here.Īnyways, 1) What if I put a limit on how many discharges you can create from the Battpack? (It's that battery-looking thing on the first post.) (Unless you mean how NSMB used a bunch of sound effects from the other games, including 8-bit, then no, you shouldn't.) I'm sure someone can, I think most people here wouldn't be able to.Ħ) Well, considering SMAS and SMW were the only SNES Mario platformers, and SMAS reused some of its sound effects, I guess you should reuse most, but make some, too. (Remember, GameBoy games is SNES era, too, so Wario is fine! But Waluigi isn't, since he debuted on N64)ģ) What's the pit of 1000 trails? Option 2 sounds cool, though.Ĥ) I like the idea of more Poison Mushroom stuff, but what's “to a greater degree” supposed to mean? Insta-death Mushroom? Poison Flower? A Poison Mushroom version of Toad? Tell us!ĥ) Baf. Continued abuse of our services will cause your IP address to be blocked indefinitely.2) Although references is always cool, you might want to stick to the game's namesake: What if they did a SMB4? Since it's a SNES-style game, there should be mostly SNES (and below) references and cameos, because that's what a SMB4 would/could have been. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here.
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